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Latest steam api dll v017
Latest steam api dll v017










  1. #Latest steam api dll v017 update#
  2. #Latest steam api dll v017 Pc#

This issue is notable for reducing frames-per-second to a level far below that achieved by lesser systems owned by users not experiencing the problem described, regardless of the save/map loaded.

#Latest steam api dll v017 Pc#

The issue I am referring to is a significantly reduced framerate relative to the average user on the average PC or Mac, on Windows, Linux, OSX or any related operating system, while playing Cities: Skylines on an adequate or even significantly more powerful machine. Update: Rediscovered the original thread on the archived read-only version of the old forum, if you want to see the original updates and comments

#Latest steam api dll v017 update#

I'll update it and try to cut it back to something more pertinent given what we've learned since. This is a thread originally posted during the doomed period between the last forum backup and the update on March 30th, being reposted in incomplete form from its first draft save. Let me know if your problems are eased at this point, too. Huzzah! Took you long enough, but thank you, folks <3 It remains a little uncomfortable and tends to jump in a manner I can't explain, on small towns, but it is now PLAYABLE! Update - I've tested the game and found performance to be significantly improved by some unknown factor since last testing the game around midsummer. I'm clueless, and am still finding posts on the main reddit from time to time with other users - often NVIDIA 9X0 users - experiencing an inexplicably low framerate with Cities: Skylines. Update - Previous update was a temporary reprieve, the jumps are gone but the drastic drop in performance still kicks in at around 1k population, Tiny Town milestone.












Latest steam api dll v017